For me, videogames are a way of relaxing. Of course people understand that videogames aren’t the sole motivation, but there are still a lot of people that think it has a big influence. You’d think that any human being with an IQ higher than two digits would laugh at this and start looking for the real reason. So according to the police, playing videogames now results in running into your college building wielding two handguns while shooting your fellow students. After investigating his room, they found that Cho used to play videogames, and this of course had a lot to do with the shooting. After doing this, he shot himself before the police got to him. Take the Virginia tech massacre for example: A 23-year-old student called Cho Seung-Hui shot 32 teachers and fellow students. When something terrible happens people need an explanation, this is a logical reaction but it often results in a mistake. Eurogamer have a more recent hands-on just here.Here’s an essay I had to write for school, I thought it would be lulz to post it here. Shame it's not something really meaty like the assault marines escaping from a collapsing bridge, or the fight with the ork warboss. Something like that.Ī couple of minutes of footage beyond the cut show that. It's closer, and more intimate than the original game, discarding base-building and that anonymous production-line feel of the previous Dawn Of War games." So think Diablo with squads of heavily armed space marines. It's about "five or six squads of elite warriors" whose actions are going to define the course of galactic events in the Warhammer universe. Relic keep reiterating: this is a game where you are going to be focusing on the violent destruction of your enemies. DoW2 is a game that focuses on the actions of small team of personalised soldiers. Here's what I wrote after I saw it in Vancouver almost a year ago: "What was great about the original game, such as its vicious melee combat and feeling of solidity, is going to provide cues for the new direction that this game moves in. Relic still don't seem to have really sold what Dawn Of War 2 is all about in their game footage and associated marketing jabber. The answers were encouraging, and Stude seemed straightforward about the intentions of this, an industry business consortium, as well as the methodology that such a group should expect to employ.
![spectromancer kongregate spectromancer kongregate](https://konghack.com/files/managed/zNJpbZx3636x53df6adb55f1e.jpg)
![spectromancer kongregate spectromancer kongregate](https://pm1.narvii.com/6842/30370dc7f6290d5964954562c04d404f5984bf35v2_hq.jpg)
I was keen to learn a little more about what Stude's intentions were, and what the PCGA really intended to do for our chosen platform. And they should know: the PCGA members make all the components.
#SPECTROMANCER KONGREGATE PC#
If anything, the PCGA suggest, PC gaming hardware sales are even bigger than that. They regard these as the most comprehensive studies so far, and Stude was keen to point out they didn't support the figures we mentioned previously from Jon Peddie Research.
#SPECTROMANCER KONGREGATE PDF#
The PCGA has so far released a couple of studies ( pdf link) to its members, each looking at the numbers of PC gaming, for both hardware and software sales.
![spectromancer kongregate spectromancer kongregate](https://resize.blogsys.jp/683d7877e7b036391b0b63be7b58b31f8def9c1a/crop8/600x400/http://livedoor.blogimg.jp/tadagame/imgs/1/8/18520ade-s.png)
![spectromancer kongregate spectromancer kongregate](https://www.gameslikee.com/data/games/2884/b29afd3220bb853a0f9104047bd439af.jpg)
The PCGA is an industry consortium made up of hardware manufacturers and PC games publishers, each with a significant commercial interest in the platform. Last week I spoke to Randy Stude, director of Intel's gaming program and the president of the PC Gaming Alliance (PCGA).